EA's Battlelog announces the release of a new patch for
Battlefield
Hardline, updating the law enforcement shooter to version 1.02. According to
the
patch notes, this offers battlepacks, battlepacks, battlepacks, bug fixes,
and a couch nerf. Here's word:
Battlepacks
- Bronze packs – changes made to the last slot drop
to improve the chances of collectibles and vouchers rather than boosts.
- Silver packs - made the first 3 slots like a
Bronze pack, and removed any chances of getting standard drops and increased
the chances of collectibles for the last slot.
- Gold packs - made the first 4 slots as Silver
pack, and removed any chances of getting standard items, drops advanced
vouchers and greatly increased the chances of getting superior or
distinguished items.
- Shortcut Battlepacks added.
- Added the Prima Guide's Gold Battlepack.
Battlepickups
- Adjusted the RPG to only have 1 ammo when picked
up from a vehicle trunk and to have less splash damage.
Crash Fixes
- Fixed a crash related to some specific Nvidia
based video cards.
- Fixed some low reproduction crashes related to
video card drivers.
- Fixed crashes in multiplayer based on data from
BugSentry (internal crash tracking tool for live servers).
Gameplay
- Bullet impacts near the player no longer
cause camera shake in certain cases.
- Fixed an issue in the Hollywood Heights map that
allowed players to grab cash through a roof in the Blood Money game mode.
- Optimized game engine to increase graphics
performance while punkbuster is running.
Modes
- Fixed an issue where the Hotwire game mode was
showing as available for the Hollywood Heights MP map.
- Adjusted Team Death Match spawns so player is
closer to friendlies and further from enemies.
- Adjusted tickets to 600 for Conquest Small and 999
for Conquest Large.
- Added Conquest Large to the Growhouse map.
- Fixed an issue were some game modes didn't have
the correct amount of tickets.
Servers
- Fixed an issue with server customization settings
for certain game modes.
- Added ability to clear and save a maplist when
using the remote console server controls.
- Increased the size of the text character limit for
the MP map lists.
Shortcut Kits
- Added licenses for all items granted in the DLC
shortcuts.
UI
- Fixed an issue where players could bypass the
timer at the beginning of the round during Rescue and Crosshair.
- Fixed an issue with the Chinese language EULA
referring to another game title.
Vehicles
- Reduced the health of the couch and reduced the
rate at which it can be repaired.
- Adjusted the criminal and law enforcement variants
of the sedan so that they now take the same damage per bullet from weapons.
Weapon Tuning
- K10 - reduced start damage to 33 and end damage to
8
- Saiga, PTR 91, HCAR, and HK51 - reduced the amount
of vertical recoil
- RO993 - increased the rate of fire to 850
- Jury 410 - increased the amount of damage per
pellet to 20
- FMG9 - increased max damage to 25
- Battle Rifle ammo - increased min damage to 25
- AKM - bullet min damage decreased to 24
Misc
- Fixed dev only bugs related to command line
arguments used for testing.