Steam now offers
Eastside Hockey Manager Early Access Edition, a chance to check out this
revival of the hockey simulation series that last hit the ice with a 2007
edition (thanks
GM Games, where they have an Early Access review). Here's a bit the plan
from developer Sports Interactive:
“We originally published Eastside
Hockey Manager as a traditional ‘boxed’ game between 2004 and 2007. However, we
decided to shelve it at that point because it simply didn’t make financial sense
to continue publishing it in the old-fashioned way.
At that time we were not only badly affected by piracy, we were also hit by the
way retail used to work, particularly in the US. Boxed copies of the game would
fly off the shelves in places where hockey was popular, but would languish in
places where it wasn’t – and there was no system in place for those boxes to be
shifted from one State to another. Steam wasn’t anywhere near as popular back
then as it is now, so we didn’t have a digital solution to this problem like we
do now.
We have never wavered in our belief that there’s an enthusiastic and active fan
base for this game which we’ve seen at the Blueline community (http://www.ehmtheblueline.com/)
and now, using Early Access, we want to prove that to everyone else.
Getting the game into its current state has been very much a ‘hobby project’ for
a few of us at the studio. Up until now we’ve worked on EHM in what little spare
time we have (Football Manager keeps us all very busy) but now, using Early
Access will give us some budget to be able to put more resources into EHM,
whilst not losing any from FM. We’re doing it now because we’ve hired some of
the people we need to cover the extra work.
Early Access will also give us an opportunity to get the feedback we need from
the community to ensure that this is the game they want to play.
Finally, we need to prove that there is enough demand to justify resurrecting
the series fully. Whilst this version has ‘fake’ data, we want to show that
there is a demand for a fully licensed version of the game. That won’t come with
this release but, if it’s successful, it means we can go to the leagues around
the world and get licenses for future, annualised, versions (in much the same
way that we do with FM).
And, bluntly, nothing beats a testing resource of hundreds or thousands of
people. Your help in this regard is greatly appreciated.”