The
Terraria Community Forums follow up on showing off Terraria: Otherworld
at
GDC with new details about the sandbox survival sequel (thanks
VG247). The update includes
their GDC trailer
as well as details on the game's strategic side, saying this will include
elements of the tower defense genre. Here's word:
Strategy Elements:
The main objective of the game is not simply to
explore, gather, build (although the player is still free to do this – we
want to stress the fact that though this is a more structured approach, we
are absolutely trying to retain as much player freedom as possible) - but
rather to return the world to its pristine form.
The player achieves this goal by pushing back the
Corruption until it is no more. Your primary method towards achieving this
goal will be finding/crafting and then activating Purifying Towers. These
machines of ancient design will push back anything unnatural in the world.
Not content to simply allow the player to purify
the land, the vile force behind the world’s corruption fights back. The
resonance from the crystals in the purifying tower attracts enemies, driving
them to destroy the towers and re-corrupt the player’s hard-won terrain.
The Purifying Towers need to be defended and even
the best players would not be able to cover and defend the entire map at
once (nor does that sound all that much fun)- so Terraria: Otherworld
introduces another strategic element: Tower Defense. Through the use of
customizable Wartowers – and any other clever defensive approaches - the
player can ward off the advances of the evil forces without having to be
physically present.
These Wartowers can have a wide range of different
weapons and defenses but are not self-powered. They need to be built in the
vicinity of a Purifying Tower to get power from the Crystal.