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On the Unreal Patch

There's a post on the Epic MegaBoard from Mark Rein giving the latest update on why the latest update about the release of the Unreal 224 patch was incorrect. Thanks PlanetUnreal. Here's part of the post. Ignore the part about slinking away with his tail between his legs and shutting up now, he goes on with more, if you want to go over and read the whole post:

Jackal--> Actually I did say that the patch would be out "later this week" referring to the end of last week. When I made that statement it certainly looked like a slam dunk it would be out around the weekend. The whole team was planning two days off from Unreal Tournament to work exclusively on testing the patch thoroughly. But as the weekend rolled around it still had some problems that needed to be resolved and retested. So, I apologize for that. You'd think I would have learned my lesson by now in terms of letting people know our expectations. I think I'll just slink back into my cave in shame with my tail between my legs and shut up now.

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