Not one, not two, but three posts of addenda to rules of contests (one of them our own!):
- First, the addendum to out Icon Contest. It turns out that the IE5 icon can be 32x32
under circumstances (blame loony for making me think my original 32x32 posting was wrong),
so it causes a bit of a change in our Icon contest. We'll award a prize for both the best
16x16 and the best 32 by 32 Icon. Also, it turns out the better format is Icon format
(blame me for that one -- I'll be sure to run the next contest through more rigorous
quality assurance before posting it). Thanks Red-Death for the clarification about the
icons, as well as the helpful link to WinFiles.com Windows 95-98 Icon
Editing Tools. Sorry about the messiness. I will convert any .bmps we've already received
to .ico files, and of course, anyone who wants to redo their own and resubmit it is
welcome. Entries go to contest@bluesnews.com.
- Second, The Q2PMP has posted a LoveDoll
contest update with word from Paul Steed clarifying the rules about what kind of models
will qualify to win.
- Finally (quite the day for these), Epic's Mark Rein sent along this announcement about changes to
the Unreal Level Design Contest. Here's the conclusion:
It will probably take us a week or two to haggle with the lawyers over the
updated legal language and get the site changed over. This is going to be an AWESOME
contest. It's hard to keep everyone happy but we're trying our best. I'd like to thanks
those individuals whose feedback helped us to make this a better contest - you know who
you are.