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Mass Effect 4 Multiplayer Revealed

Chris Wynn tweets about a job opening for a line producer for Mass Effect 4, indicating the next installment in the sci-fi action/RPG series will include multiplayer, saying "Things are getting real now and I need an excellent Producer to come shape online for the next Mass Effect" (thanks Polygon). This detailed listing has more in their list of responsibilities:

  • Create and champion the vision of the multi-player, connected experiences and online features of the game which respects the project leadership goals and be accountable for the quality targets and the results achieved.
  • Provide strong leadership to the team by providing clear guidance, instructions and directions.
  • Provide clear context to the team for how the features fit into the larger game, how they fit into the market place, and how it serves and delights our fans.
  • Help team prioritize highest business value features and set quality targets.
  • Be the Voice of the players for the area of ownership, articulate clearly fans expectations to the team and provide actionable items.
  • Cultivate a strong development organization: grow talent, make timely decisions, inspire and create a motivating workplace.
  • Responsible to create strong relationship and partnership with key stakeholders
  • Once game is launched, responsible for strategic oversight and operating live services. Work with analytics and digital marketing resources to make key daily/weekly decisions in providing the right mix of features, content, and investment into the live services on an on-going basis to optimize growth and profitability for digital services.
  • Represent game in both internal and external communications. This includes delivering strong presentations and taking responsibility for internal reviews with key organizational stakeholder’s partner companies, and handling external interviews with the media.
  • Serve as a coach and mentor resource to junior producers, assisting them in the resolution of complex problems and growing their skills and knowledge.
  • Support the Studio leadership and contribute to strategic short and long term planning and decision making for the overall game.

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