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The
Game Developers Conference 2015 Scheduler shows a session to be presented by
Valve at next month's GDC on "The Future of High Performance Graphics," which
will include members of the Frostbite engine team, Epic Games, Oxide Games, and
Unity (thanks
PC Gamer). With Valve focused on the ability to offer games
independent of Windows, getting
better control over the graphics API seems a next logical step following the
launch of SteamOS, and the description of the session suggests that's what this
is about:
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