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The
Roberts Space Industries website has a write-up on how character health,
damage, and healing will work in the FPS mode in Star Citizen, Cloud
Imperium's upcoming space combat game. They outline a detailed limb-damage
system which tracks four different damage levels for ten different limbs,
explaining the visual and gameplay impact of injuries. They also discuss their
version of respawning, available medical devices, how injuries can be healed,
and how incapacitated teammates can be dragged to safety, offering
a short video to show
how this looks, which is exactly how you'd picture it. Thanks 88fingers.
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