The
UbiBlog
now features a bunch of tips on playing
Assassin's Creed Unity. Also, the
Assassin's Creed blog now offers a preview of the upcoming third patch for
the stealth/action sequel, as Ubisoft continues to scramble to address
launch issues. Here's
word:
The list of specific fixes is not yet final, but the categories that
we’re focusing on include:
- Gameplay: this includes bugs like Arno
getting stuck on certain areas of the map (including a few more hay carts),
problems with getting into/out of cover, character animation bugs, and
general camera problems
- AI & Crowd: in this category are problems
with NPC animations, crowd events, and crowd stations, NPC navigation
issues, as well as bugs related to NPCs detecting Arno’s activities in
various situations
- Matchmaking & Connectivity: this covers a
number of issues related to co-op play, including bugs with joining games
in-progress and problems that happen during host migration
- Menus & HUD: fixes in this category will
address missing details in certain menus, problems with some of the mission
objective and co-op update pop-ups, localization inconsistencies, as well as
some of the issues with menus and pop-ups overlapping each other
General Stability: this includes fixes for a number of crash situations
we've identified in both campaign and co-op modes.
Again, while the ultimate list of fixes for Patch 3 isn’t finalized yet, it
will be soon. Part of what we want to do at this point is balance the competing
desires to get as much as we can into the patch with getting it out quickly.
Once we’ve locked down exactly what will be in Patch 3, we will update you again
with a more specific set of patch notes. This next patch won't solve every
problem, but we're expecting that it will dramatically improve your experience.
We are also investigating various performance issues including framerate drops,
and are looking into how we can address them. We’ll tell you more about our
progress on that topic in the coming days.