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Call of Duty: Advanced Warfare Patch & Dedicated Server Talk

The Sledgehammer blog reflects on the launch of Call of Duty: Advanced Warfare, discussing plans for the first patch for the military shooter sequel and addressing questions about dedicated server support (thanks GameSpot). They defer to Activision's inscrutable statement about dedicated server support, which says: "Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day." While you work on interpreting what that actually means, you can also peruse their plans to patch the game:

There’s an update in the works that includes a number of polish items, fixes, and community requested changes. Below is a list of some of the improvements you can expect to reflect in-game soon.

  • Prestige reset issues, including emblems and challenges.
  • Adjustment to the in-game chat names notifications placement.
  • Fix for weapon reloads counting as speed reloads in certain circumstances.
  • Connectivity optimizations.
  • Fix for stats accumulating towards leaderboards after prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fix for round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.

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