The
GeForce website now offers
a new trailer from
Assassin's Creed Unity showing off GeForce-exclusive visual effects the stealth
action sequel will feature thanks to NVIDIA Gameworks support. Here's word on
these features:
Looks pretty good, if I do say so myself; here are some extra details about
the features that flew by in that spectacular video:
NVIDIA HBAO+ adds
realistic Ambient Occlusion shadowing and shading around objects and
surfaces that occlude light, with a higher degree of precision than other AO
techniques, significantly improving image quality in every scene.
NVIDIA GeometryWorks Advanced Tessellation
adds real DirectX 11-powered geometric detail to roads, rooftops, buildings,
and many more game elements, improving the realism and detail level of
almost every game scene. Furthermore, with the addition of real geometric
detail, enhanced surfaces and objects can be accurately shaded and shadowed
by HBAO+ and PCSS, increasing realism and graphical fidelity by an even
greater degree.
NVIDIA TXAA
temporal anti-aliasing eliminates the distracting movement of anti-aliased
lines and edges, and also eliminates other artifacts associated with
anti-aliasing. Edge anti-aliasing is comparable with 8xMSAA, but at the
performance cost of 4xMSAA.
You’ll also receive the usual PC benefits such as improved textures, effects
and assets, along with control options, faster framerates, the ability to render
the game at higher resolutions, such as 4K, and the ability to play the game at
a higher resolution on your HD monitor with new NVIDIA Dynamic Super Resolution
(DSR) technology.