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Assassin's Creed Unity GeForce Video

The GeForce website now offers a new trailer from Assassin's Creed Unity showing off GeForce-exclusive visual effects the stealth action sequel will feature thanks to NVIDIA Gameworks support. Here's word on these features:

Looks pretty good, if I do say so myself; here are some extra details about the features that flew by in that spectacular video:

  • NVIDIA HBAO+ adds realistic Ambient Occlusion shadowing and shading around objects and surfaces that occlude light, with a higher degree of precision than other AO techniques, significantly improving image quality in every scene.
  • NVIDIA Percentage-Closer Soft Shadows add contact hardening soft shadows throughout the game, increasing image quality in every scene.
  • NVIDIA GeometryWorks Advanced Tessellation adds real DirectX 11-powered geometric detail to roads, rooftops, buildings, and many more game elements, improving the realism and detail level of almost every game scene. Furthermore, with the addition of real geometric detail, enhanced surfaces and objects can be accurately shaded and shadowed by HBAO+ and PCSS, increasing realism and graphical fidelity by an even greater degree.
  • NVIDIA TXAA temporal anti-aliasing eliminates the distracting movement of anti-aliased lines and edges, and also eliminates other artifacts associated with anti-aliasing. Edge anti-aliasing is comparable with 8xMSAA, but at the performance cost of 4xMSAA.

You’ll also receive the usual PC benefits such as improved textures, effects and assets, along with control options, faster framerates, the ability to render the game at higher resolutions, such as 4K, and the ability to play the game at a higher resolution on your HD monitor with new NVIDIA Dynamic Super Resolution (DSR) technology.

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