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Torment: Tides of Numenera at $4.75M

The Torment: Tides of Numenera website has that inXile entertainment's upcoming RPG has hit another stretch goal, which was set for when inXile entertainment's upcoming RPG hit the $4.75M mark (thanks Acleacius). They say this increases the size of the game Bloom by about 10%, but there's no indication at this point that this will invoke another delay. Here's the outline of the specific changes this goal triggers:

All pledges are applied to improving Torment: Tides of Numenera, but with this Stretch Goal, one specific improvement we can commit to is restoring the Gullet to the Bloom, per George Ziets' original design. We had cut this area to control scope of the Bloom zone. Restoring it to the design would complete George's original vision for the Bloom and increase its scope by roughly 10%.

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