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Launch issues with Battlefield 4 "absolutely" damaged gamers' ability to
trust DICE "to deliver a stable launch or a stable game," DICE LA producer David
Sirland admits
to GameSpot. "I can absolutely say that we lost [player] trust in the game's
launch and the early parts of the year," Sirland said. "We still probably have a
lot of players who won't trust us to deliver a stable launch or a stable game. I
don't want to say anything because I want to do. I want them to look at what
we're doing and what we are going to do and that would be my answer. I think we
have to do things to get them to trust us, not say things to get them to trust
us. Show by doing." He may be overestimating how much trust they had in this
area to begin with, since persistent bugs have been an earmark of the series
from the start, but this is still a contrast to a comment
earlier
this year that the launch of BF4 did not damage the Battlefield brand, though
they later did later call the
release issues "unacceptable." He says this is fixed going forward, as they have
changed their development process, and explains he is there to regain this lost
trust: "I think from a trust perspective, absolutely," he said. "I think we have
to earn that back. That's why I'm here. That's my end goal. I want to earn our
trust back and I want to make them happy and like Battlefield again."
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