Frontier Developments announces beta two has launched as planned for
Elite:
Dangerous, adding new content to the testing of this space combat revival as
they prepare for its launch later this year. They also offer first word on beta
three, saying that will commence on October 28th. Here's word:
Beta 2 marks a major update to the game, with new ships, new outposts and even
more of the galaxy unlocked for exploration. Highlights include:
- Reputations per system and per faction that
influence attitudes and prices offered to players.
- 570 star systems and 381,033 cubic light years to
explore.
- Discovery, exploration and charting of new systems
and the option to trade gathered data.
- Detailed system maps.
- New Outposts (small, exposed ‘roadside café’
stations in remote systems).
- New Ocellus starport.
- Further upgradeable Life Support modules, Engines,
Hyperdrives, Power Distributors, Sensors, Shield Generators and Cargo Racks
for all ships.
- New weapons, including mines and a Cargo Hatch
Limpet built for non-lethal piracy.
- Visibility of other ships in supercruise, and the
ability to track pilots through supercruise and hyperspace.
- In-game GalNet newsfeed, reporting story events
from around the galaxy and each system.
- Gradual ‘wear and tear’ on ships.
- New Lakon Asp Explorer ship.
- All backers names from the appropriate
crowd-funding reward tiers have been added to the NPC naming database.
Beta 2 also includes a host of other improvements and optimizations including
additional rock, ice and metal-rich planetary rings, new music, optional
‘simulator’ tutorials and optional pre-flight control checks. SLI/Crossfire
support allows play in 4K ultra-high definition (with appropriate
hardware).