Paradox Interactive announces Pillars of Eternity is now expected in
early 2015, a delay from previous plans to release Obsidian's RPG by the end of
this year. Here's the explanation:
Obsidian Entertainment and Paradox
Interactive announced today that the highly anticipated fantasy role-playing
game Pillars of Eternity, originally scheduled for release in late 2014, has
been delayed until early 2015.
Feedback through the beta process from those who backed Pillars of Eternity on
Kickstarter has been extremely helpful. The development team are listening to
the feedback and are incorporating changes to ensure fans absolutely get the
best game possible. This short delay will allow Obsidian to produce the quality
of game that they can be rightly proud of.
"Since the very beginning of this project we promised our fans and ourselves
that we would release this game only when we knew it would be absolutely ready
for the best experience possible. We're very close to that point, but not quite
there yet. The feedback we have received through our playtest process has been
invaluable to us. We are coming into the home stretch but are pushing the
release out just a bit to make sure we honor that promise we made originally.
Thanks for your patience and support, it will be worth the wait." – Feargus
Urquhart, CEO Obsidian.
Both Obsidian and Paradox are aware of the anticipation the thousands of people
who donated to the Pillars of Eternity Kickstarter campaign have, many of whom
have been clamoring for a game in the style of classic role-playing games for
years. And, rest assured, no one is more anxious for the completion and release
of this game than we are. However, we are excited to get the extra time to
incorporate the feedback and add additional polish.
Your enthusiasm and support has been energizing for everyone and we're just as
excited as you are for this game to come out and kick this new renaissance of
classic style CRPG's into high gear!