Gamasutra - 'Gamers' don't have to be your audience. 'Gamers' are over.
‘Games culture’ is a petri dish of people who know so little about how
human social interaction and professional life works that they can concoct
online ‘wars’ about social justice or ‘game journalism ethics,’
straight-faced, and cause genuine human consequences. Because of video
games.
Lately, I often find myself wondering what I’m even doing here. And I know
I’m not alone.
All of us should be better than this. You should be deeply questioning your
life choices if
this and
this and
this are the
prominent
public face your business presents to the
rest of the world.
"When you decline to create or to curate a culture in your spaces, you’re
responsible for what spawns in the vacuum."
This is what the rest of the world knows about your industry -- this, and
headlines about billion-dollar war simulators or those junkies with the
touchscreen candies. That’s it. You should absolutely be better than this.
You don’t want to ‘be divisive?’ Who’s being divided, except for people who
are okay with an infantilized cultural desert of shitty behavior and people
who aren’t? What is there to ‘debate’?
New Statesman - Tropes vs Anita Sarkeesian- on passing off anti-feminist
nonsense as critique. Thanks Derek.
Today, we're going to be looking at some of the common ways in which
Anita Sarkeesian is portrayed in the gamer community, and how to assess and
critique the mistakes that are made in responding to her work. There are
lies passed off as truths and meaningless non-sequiturs presented as
devastating proofs by the kinds of people who like to bang on and on and on
about the "marketplace of ideas" as if that justifies being a total ass.
They don't send death threats, but they build and sustain the environment
that means a woman like her is treated the way that she is.
Shacknews.com Opinion- Publishers too reluctant to embrace new consoles.
Wait... what?