German indie developer Reakktor Studios announces TOXIKK, an arena first-person shooter they say brings the genre back to its roots by eschewing features such as leveling, regenerating health, perks, cover systems, classes, configurable weapons and iron sight aiming in favor of more traditional points-of-emphasis like precise movement, deeply configurable mouse controls, double jumps, dodge jumps, booster pick-ups, a nine weapon inventory, secondary fire modes, vehicular game modes, jump pads, health-packs, vertical gameplay, optional mutators, and an offline bot mode. The TOXIKK website is online with a debut trailer showing off pre-alpha footage, and they plan on an early access release before the end of the year.
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