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This video demonstrates even Ubisoft's "chief parkour officer" cannot
navigate walls as shown in Assassin's Creed games, though it does show the way
the acrobatics in Assassin's Creed unity will be modeled on real-life action.
Word is: "Meet Michael 'Frosti' Zernow, Ubisoft’s first Chief Parkour Officer.
Starting with Assassin’s Creed Unity, Zernow will serve as an adviser to the
franchise, helping the developers ensure the parkour mechanics are as authentic
and accurate as possible. In addition to assisting with game accuracy, Zernow
and his team of coaches at Tempest Freerunning have helped us design a special
parkour course for San Diego Comic Con. Meet Zernow and get your first look at
the Assassin’s Creed Experience in the video below."
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