Op Ed

Shacknews.com Opinion- How DLC lost its way.
Other problems have been more subtle and pervasive. Some publishers pump out far too much DLC, or overprice it. Activision has been criticized for its regular practice of putting out four maps (three new, one revised) in each Call of Duty pack for $15. Worse yet is when the content unlocks some extra weapon or ability that makes the game a cakewalk, as Square Enix tends to do with small DLC like Tomb Raider's Adventure Pack. This is still especially problematic when it comes to pre-order DLC, which is all too happy to ease you through the first half of a game with an overpowered weapon. Meanwhile, even DLC that sounds great upon announcement sometimes fizzles in practice. BioShock Infinite had ambitious plans and a season pass, but we ended up with some combat challenges and an uneven story presentation.