A thread on Reddit from yesterday warned fellow readers to be very wary of buying the early access edition of Pixel Piracy in the on Steam summer sale (thanks Joao). This prompted a response from developer Alexander Poysky that was not only open to criticisms of the unfinished game, but included his encouragement to pirate it for a firsthand chance to gauge its worthiness. A follow-up post on the Steam community forums discusses his reasoning. "I remember not being able to buy games because I quite literally wouldn't be able to purchase that week's food if I did. That wasn't that long ago," Alexander explains. "This is a once in a lifetime chance for me, and I'd never squander it over the chance to cash a quick buck. I ALWAYS give anyone who doesn't have the economic means to purchase my game a copy, ALWAYS." He also describes just how successful this unusual approach turned out to be:
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