Deep Silver announces
Dead Island 2, a sequel to Techland's zombie adventure in
the works at Yager (
Yager) which moves the setting of the series to
California (which is not an island last we checked, though we do recall seeing
some zombies). The Unreal Engine 4 game is planned for release in spring of 2015
for Windows, PlayStation 4, and Xbox One. The
Dead Island 2 website is
online, offering
a
cinematic announce trailer from E3 that takes all the emotion of the
original Dead Island trailer and trades it for comedy. Here's the announcement:
The zombie apocalypse has hit the iconic, sunny realms of California as
Deep Silver announced Dead Island® 2 today. Building on the strengths of the
multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared
survival, open-world zombie experience set in a clash of natural beauty and
bloody horror and violence: paradise meets hell once again!
Developed by award-winning studio Yager, Dead Island 2 is scheduled for release
in spring 2015 on the PlayStation®4 computer entertainment system, Xbox One, the
all-in-one games and entertainment system from Microsoft and PC.
Several months after the events on Banoi, the United States military has put the
Golden State under full quarantine. Now a restricted zone, California has become
a bloody paradise for those who refuse to leave their homes and an action-packed
playground for renegades who seek adventure, glory and a fresh start. Combining
the classic Dead Island elements of immersive close combat, action and
role-playing, Dead Island 2 features crazy, never-before-seen handcrafted
weapons and over-the-top characters in taking players from the iconic Golden
Gate to the celebrated beachfront boardwalk of southern California’s Venice
Beach.
Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless
multiplayer for up to eight players who cooperate, compete or simply coexist in
a truly social, new-gen multiplayer experience. Dedicated classes offer a
variety of gameplay: From the action-oriented berserker to the stealthy hunter,
every character offers a different style of play. An in-depth skill system
allows the player to handcraft their own heroes and weapons.