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NVIDIA has responded to
accusations from AMD that
NVIDIA's GameWorks program was "deliberately crippling performance on AMD
products to widen the margin in favor of NVIDIA products," because it "precludes
the developer from accepting AMD suggestions that would improve performance
directly in the game code." There was a quote from an ex-NVIDIA developer in
our earlier story on
this, but
The Tech Report spoke with Cem Cebenoyan, Director of Engineering for
Developer Technology at NVIDIA about the claim. "It's definitely not true. We've
never done anything like that, where we preclude people from working with our
competition or taking suggestions from our competition or getting access to
builds," Cebenoyan told them. "I don't know the specifics, because it's not
really our business as to who has access to our games developers partners'
builds. That's up to them, right? But my assumption is . . . all the competitors
have equal access in terms of getting builds." They do, however, note the
GameWorks license agreement does indeed make it possible that AMD is denied
access to portions of a game's source code that contains proprietary NVIDIA
middleware, though Cebenoyan says. "In general, most game developers don't
really give people source code, anyway." The article also includes his thoughts
on why AMD has had trouble with NVIDIA sponsored titles along with an counter
accusation about the same sort of shenanigans:
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