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Interstellar Marines Content Patch

The Early Access version of Interstellar Marines on Steam has just received an update 11, adding a new game mode to the sci-fi FPS/RPG along with a new weapon and a new map. Here's word:

Deadlock is an intense new game mode designed from the ground up for tactical gameplay. To succeed, you and your team will need intelligence, skill and situational awareness to decide when to push your enemy, when to hold back, and when to strike for the kill. Players win in Deadlock by capturing all 7 control points or by eliminating the enemy team. When a player dies they can be respawned by team mates capturing a control point, or by waiting 120 seconds, or by the last team mate alive fragging an enemy, whichever occurs first!

To enhance and expand the new gameplay opportunities Deadlock brings, the update introduces the first of several new weapons: the AR 03 Assault Rifle with 4x ACOG scope. The AR 03 is a highly effective mid-long range weapon which excels at engagements at those ranges. The original weapon in Interstellar Marines, the CE-6 SMG, has been re-balanced to make it more effective at CQB ranges, cementing its role as the designated close-in weapon.

The new update also introduces Stronghold, a second map using the Astrodome framework. Stronghold is the first map to include two very distinct play styles and areas. One half of Stronghold is a dense, lush forest, which gradually blends into a tight, claustrophobic urban area which conceals a few surprises for the unwary.

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