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Clockwork Empires Early Access Delayed

Apparently development of Clockwork Empires may not be going exactly like clockwork, as Gaslamp Games announces a "scheduling change" (delay) to early access for their upcoming steampunk/horror city-builder. They apologize to anyone they are disappointing with this news, but explain it's for the long-term good of the game:

We have spent an intense few weeks considering our plans for the next few months, and as a result, we’ve decided to push back early access of Clockwork Empires to the summer. It’s a short delay from our original release window for early access, but a delay nonetheless.

Almost everyone who has played the current version of Clockwork Empires can see the promise of what we want the game to be when it’s done. The message that we keep hearing is “don’t force this game out the door until it’s ready, because it will be really special when it is”, and we want it to be there when you play it. In the spirit of transparency, starting early access this spring would not allow us to give you that – close, but not quite hitting the mark yet.

In the meantime, recruitment of pre-alpha testers continues apace. We’re sorting out some compatibility issues with graphics cards, spending time figuring out which UI decisions are correct and which need work, and generally putting in more content to flesh out the game.

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