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Respawn has explained
to Eurogamer why the Windows installation of Titanfall takes up 48GB of disc
space, compared with the 17GB the mech shooter occupies on an Xbox One. Word is
this is because the PC edition installs 35GB of uncompressed audio to help save
CPU cycles on lower-end systems. "We have audio we either download or install
from the disc, then we uncompress it. We probably could have had audio
decompress off disc but we were a little worried about min spec and the fact
that a two-core machine would dedicate a huge chunk of one core to just
decompressing audio," explains Respawn's lead engineer Richard Baker. "So...
it's almost all audio... On a higher PC it wouldn't be an issue. On a medium or
moderate PC, it wouldn't be an issue, it's that on a two-core [machine] with
where our min spec is, we couldn't dedicate those resources to audio."
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