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There's
an interview with Tim Schafer on GamesIndustry International discussing how
to stay afloat in "a pool of Internet Twitter hate," discussing the reaction to
the announcement that Broken Age would be broken into two parts, as Tim
describes the venom this generated from people outside their Kickstarter
audience, as their communication with their backers eased the way for this news.
He also confirms that the plan to fund the development of Act 2 through the
sales of Act 1 has succeeded. "We've made enough that we can make the second
half of the game for sure," Schafer said. "And we're not done making it to all
the platforms because we haven't released it on iPad yet. I feel that's going to
be a really interesting platform for adventure games. It's such a fun place to
play point-and-click graphic adventures, and so many people have them. That's
exciting to me."
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