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EA's
Battlelog announces the delayed "Mantle" renderer is now available for the
Windows edition of Battlefield 4 for owners of AMD graphics cards, though
for some reason this comes in advance of the new AMD beta drivers to enable
support of the new API (when they're released they should show up
on this page). They offer benchmarks to show the performance improvements
seen running the military shooter sequel under Mantle, and the following
explanation:
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