Respawn Entertainment's Vince Zampella
about multiplayer support in Respawn
, saying their upcoming mech game
will support six-on-six multiplayer games, saying limiting this to 12 players is
best for game balance: "6v6 is max player count. Turned out to be the best
balance with ai for us,"
"that's humans only count. There are lots of ai, everyone can
have a Titan in follow or guard mode too." He follows with some responses to the
reaction this inspired, saying "we
had it higher at points in testing, this felt best
," and "a
6v6 game can be a crazy experience, very fun
, where they note a
from a Respawn employee about this on NeoGAF
, and here's part of
And FYI, for amount of stuff happening at once in a map you'll be
hard pressed to find a game that keeps the action higher. I literally have to
stop playing every few rounds because my heart just can't take it some times.
Remember, you can get out of your Titan and let it roam on AI mode - meaning
there can be 12 Pilots wallrunning around, 12 Titans stomping below, and dozens
of AI doing their thing.
Oh, and I keep seeing people thinking we've got "bots" when we talk about AI.
Thats not how they are. The AI in Titanfall are not replacements for human
players. Our playercount is not 6v6 because of AI - AI play their own role in
the game and are a different class of character in the game.