Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Financial Post - What BioWare's Mass Effect team can learn from Assassin’s Creed IV: Black Flag. Thanks Acleacius.
But as I explored the Caribbean Sea at the helm of this grand ship, my mind kept returning to another famous video game transport: Mass Effect’s Normandy, a spacecraft that became as important to the sci-fi soap opera’s story and as beloved by its fans as many of the series’ main characters.

It’s likely that Bioware, over the course of three games, managed to make its vessel a slightly more vital piece of the narrative puzzle than Ubisoft did the Jackdaw. The Normandy not only has its own personality via an agreeably jokey AI, it’s also home to many of the game’s key characters, and the setting for several important interactions and conversations.

However, Ubisoft’s team did something that has always proven elusive in Bioware’s games: It made the Jackdaw feel like an authentic, functioning vehicle over which we had complete control.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Street Fighter V Patch Rootkit Removed
Sunless Skies Announced
Gone Gold - Rise of the Tomb Raider: 20 Year Celebration
Saturday Patches
Saturday Mobilization
Saturday Metaverse
Saturday Tech Bits
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Oculus Faces Backlash
Civilization VI Specifications
DOOM Deathmatch Update
Watch Dogs 2 Trailers
Warhammer 40,000 - Eternal Crusade Launched
Mafia III Trailer
Dawn of War III Eldar Preview
Evening Patches
On Sale
  

 



footer

Blue's News logo