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Op Ed

Financial Post - What BioWare's Mass Effect team can learn from Assassin’s Creed IV: Black Flag. Thanks Acleacius.
But as I explored the Caribbean Sea at the helm of this grand ship, my mind kept returning to another famous video game transport: Mass Effect’s Normandy, a spacecraft that became as important to the sci-fi soap opera’s story and as beloved by its fans as many of the series’ main characters.

It’s likely that Bioware, over the course of three games, managed to make its vessel a slightly more vital piece of the narrative puzzle than Ubisoft did the Jackdaw. The Normandy not only has its own personality via an agreeably jokey AI, it’s also home to many of the game’s key characters, and the setting for several important interactions and conversations.

However, Ubisoft’s team did something that has always proven elusive in Bioware’s games: It made the Jackdaw feel like an authentic, functioning vehicle over which we had complete control.

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