The
Battlefield Battlelog has details on a new patch that's now live for the
Windows PC edition of
Battlefield 4, DICE's military shooter sequel
(thanks Michael). Word is this fixes bounding box lag when changing stance among
other things:
Dec 9 PC Game Update Notes
Shot behind cover when changing stance
Sometimes the character stance could get into a multiple frame desync and be
part of the problem where you got shot even though your character was actually
behind cover. This would mostly affect players doing transitions into crouch and
prone as well as moving when crouched. The impact was smaller in a standing
stance. This bug fix eliminates this particular desync issue.
We have also increased the camera height when crouching and moving to more
accurately reflect the actual height of your soldier in that stance (the first
person camera was too low when crouching and moving, resulting in that you had a
poor representation of how much of your soldier that was actually out of cover.)
- Fixed one of the most frequently occurring client
crashes
- Fixed broken collision on containers with open
doors. The bug previously made grenades bounce back even though the doors
were open.
- Fixed a bug in Defuse mode where defenders could
win the round by killing all the attackers without disarming the bomb, if
the bomb was disarmed in the previous round.
- Miscellaneous stability fixes further reducing the
number of client crashes
- Fixed side gunner jitter when aiming in attack
boats & transport helicopters
- Fixed some instances of frame rate drops when
shooting at large Levolution objects after they have been destroyed (like
the radar dish on Rogue Transmission)
- Fixed broken aiming for passengers on the China
Rising dirt bike
- Fixed a bug where the sound when capturing a flag
was not playing correctly
- Removed a bug that would double save during MP
round transition and SP level transition. This fix will reduce the
occurrence of corrupted save files.