A post on the
Star Citizen forums
has word from Chris Roberts on platforms for the
crowd-funded space game, reassuring PC gamers that this is a PC game that will
not be "dumbed down" for any other platforms that may be more intellectually challenged:
Star Citizen IS a PC game. It will NEVER be dumbed down for a
lesser platform. We will NOT limit the input options or supported peripherals to
the lowest common denominator. We will NOT pass on features and technology just
because they will only run on some hardware configurations.
I just upgraded my office rig to a pair of Titans running in SLI, driving a 4K
monitor and a 1440P one (Thanks NVidia for the goodies!). We’re about ready to
build the ultimate AMD rig with FOUR R9 290Xs and AMD’s eight core CPU driving a
set of 4K monitors in Eyefinity (Thanks AMD!)
You think that’s a good approximation for console, even a next gen one like PS4
or Xbox One?
I LOVE the PC as a platform because it is open, is always moving forward, with
new powerful components (usually at cheaper prices) becoming available to gamers
available every year. A $3,000 high end PC gaming rig of today wipes the floor
of dedicated graphics supercomputers costing over $1M 10 years ago. People were
amazed at being able to get Giga flops of performance. Now we can obtain over 5
TERA flops on a single PCI-E GPU!!! The PC platform is great because it isn't
static. It doesn't have rules or some controlling entity that decides what will
and won’t be in the eco system. If a cool new disruptive technology like the
Oculus Rift comes along it can have a chance to gain traction and become the
next big thing.
Because of this Star Citizen will always be primarily a PC game and will embrace
the best and newest tech.