Eurogamer.net - Has EA Sports broken FIFA 14 by trying to fix it?
included - encountered the same issue EA Sports presumably did: it was
hard to identify this stuff without the help of millions of players. I
played FIFA 14 for around 25 hours before reviewing it, largely in isolation
or in offline multiplayer games, and although I noted that some of these
elements were more successful than they had been in FIFA 13, where driven
shots and pace brought the most success, I didn't realise they would skew
the online experience completely. As the game went into the Early Access
pre-release period, though, the stats and YouTube compilation videos piled
up. Suddenly everyone you played was sprinting down the wing, worming their
way into five yards of space 40 yards from goal or falling back and then
launching the ball over the top.