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There's a brief
World of Warcraft Q&A on Polygon where lead designer Tom Chilton
spoke with them at Gamescom about how embracing more casual players was a key
element in the phenomenal success of World of Warcraft. They discuss if this
will ever extend to making the game free-to-play, and he says they are not
closed to the idea, though he expresses quite a bit of uncertainty about the
prospect:
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