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DayZ creator Dean Hall spoke
with Joystiq at Gamescom, explaining that the upcoming standalone version of
DayZ no longer has a set release window, in spite of initial plans
to release the game last year and his
statement just two months ago that they had
pinned down the game's release to a specific week (thanks nin). Hall explains
that progress on Bohemia Interactive's survival/horror game is held up waiting
for changes to the game's core network architecture. "That's the kind of thing
only a few people can work on. It's very specialized," he tells them. "It's
like, you can't throw more pilots at a plane. You put a thousand pilots in a
plane it's not going to fly any faster." As the market continues to flood with
zombie games, he optimistically explains that the best thing that can happen to
this project is to lower the level of anticipation:
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