NCSOFT announces a hybrid business model for
WildStar, the upcoming
science fiction MMORPG from Carbine Studios, saying it will support
subscriptions as well as the ability to buy game time from other players.
There's more on this on the
WildStar blog along with a
Business
Model FAQ. Here's the announcement:
BRIGHTON, UK – 19 AUGUST, 2013:
NCSOFT® and Carbine Studios today revealed initial details on the business model
for WildStar, the much anticipated sci-fi MMO, outlining the different ways
players can embark on their planetary adventure when it’s released in spring of
2014.
Upon purchasing WildStar through a retail outlet or digital download, players
will receive 30 days free game time, plus three guest passes to give to friends
for a week of galactic adventure. Players can then either opt to pay a standard
monthly subscription, purchase a Game Time card, or use gold earned in-game to
purchase C.R.E.D.D. from other players and avoid paying a subscription fee
altogether.
C.R.E.D.D. (also known as a Certificate of Research, Exploration, Destruction
and Development) is an in-game item that can be redeemed for game time. Players
can sell C.R.E.D.D. to each other for gold in-game through each server’s
Commodities Exchange at a rate established by the player community. C.R.E.D.D.
can also be purchased for real money online at www.WildStar-Online.com. This
model provides players multiple options for access to play – through a
traditional MMO subscription or a ’play to pay’ approach.
“Gamers have strong opinions when it comes to business models and monetisation
in MMO games”, said Jeremy Gaffney, executive producer at Carbine Studios. ”In
combining a classic subscription model with C.R.E.D.D. we think we’ve struck a
good balance. We definitely want to support players who appreciate the value of
high-quality subscription-style game. Meanwhile, C.R.E.D.D. gives gamers who
don’t like monthly subs the option to just play to pay and enjoy the same
content”.
WildStar will be playable on the show floor at gamescom in Cologne, Germany,
21st -25th August and at PAX Prime in Seattle, USA, 29th August - 2nd September.
For more information on the business model, check out Executive Producer Jeremy
Gaffney’s blog post here:
www.WildStar-Online.com. An FAQ has also been added to the WildStar
website.