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Crystal Dynamics confirms for
GameInformer that they've laid off roughly a dozen staff, though none of
them are from the Tomb Raider development team. "We've made some decisions at
Crystal Dynamics this week around the second project we're working on, which has
resulted in a small number of roles (roughly 12) becoming redundant as we
re-scope the project," a representative told Game Informer. "This doesn't affect
the Tomb Raider development team, who, as confirmed last week, are well into
production on a next-generation sequel. We're a close-knit team at Crystal and
wouldn't be making these changes if we didn't feel it was absolutely necessary.
We'll help those affected as best we can and we want to thank them for their
hard work and commitment. If anyone is looking for development talent, please
contact: mtrout@crystald.com and we'll
put you in touch direct [sic]."
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