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United Kingdom 06/02

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EA Financial Results

Electronic Arts reports their preliminary Q1 FY2014 financial results, reaffirming their forecasts for the year and offering the following summary of the quarter: "For the quarter, non-GAAP net revenue of $495 million was above our guidance of $450 million. Non-GAAP diluted loss per share of ($0.40) was above our guidance of ($0.62)." Here's their list of highlights:

  • EA was the #1 publisher in Western retail markets in calendar year 2013, and the #1 global publisher in the iOS game market in the June quarter.
  • EA received 116 E3 awards from over 220 industry nominations, including 8 out of 15 awards from the official E3 Game Critics. Battlefield 4™ won a total of 21 awards at E3, including GameSpot’s Best of E3 award, Need for Speed™ Rivals was named Best Racing Game, and NHL® 14 took the honors for Best Sports Game. Titanfall™ from Respawn Entertainment won six major awards, including Best of Show, Best Original Game, Best Console Game, Best PC Game, Best Action Game and Best Online Multiplayer.
  • The Simpsons™: Tapped Out recorded its highest revenue quarter* in Q1 since launching in August 2012.
  • EA’s mobile and handheld digital revenue generated $103 million* in the quarter, a 30% year-over-year increase in digital net revenue.
  • Real Racing™ 3, the #1 racing title on iOS, has generated more than 45 million downloads, and has averaged over 2 million daily active users since launching in March.
  • The Battlefield 3™ Premium community continues to grow with over 4 million members to date.
  • FIFA 13 digital net revenue topped $70 million* in the quarter, a 92% increase versus FIFA 12 in Q1 FY 2013.
  • FIFA Online 3 digital net revenue in grew 88%* in the first quarter compared FIFA Online 2 in the prior year, and was the #1 online sports game in Korea based on revenue and traffic.
  • EA signs publishing agreement with TenCent for FIFA Online 3 in China, with details to be announced in an upcoming joint press release from EA and TenCent.
  • EA’s Origin™ platform for downloading digital games has registered over 50 million users, including 22 million mobile users.
    Trailing twelve-month non-GAAP digital net revenue was up 28% to a record $1.72 billion*.

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