Gamasutra nails it. If you are interested,
GameInformer offers the new NPD report.
Gamasutra - Why Gamasutra is skipping monthly NPD reports.
NPD obviously knows the importance of tracking and reporting revenues
from digital venues, such as paid downloads, subscriptions, mobile, etc., as
well as used game and rental revenue: The company now includes monthly
estimates for these streams. But the way that publishers and digital
distributors like Steam lock down their sales data, it's hard to imagine
anyone making accurate estimations of sales by title, or even overall
digital sales.
The fact that NPD only focuses on U.S. sales is also an issue -- some of the
biggest players on digital platforms are internationally-operating companies
like Blizzard, Riot, Supercell, DeNA and Rovio.
Additionally, a while back NPD stopped reporting on software unit sales in
its monthly report, leaving us questioning for some time, "What's the
point?" So as editor, I need to ask myself if the monthly NPD figures paint
a truthful picture of the video game industry -- does conveying monthly NPD
releases to our readers help in their day-to-day decisions? I have to say
"no." I've seen on Twitter and in Gamasutra comments that a lot of our
readers also answer "no." Even the president of the Entertainment Software
Association, Michael Gallagher, agrees that the monthly NPD U.S. retail
figures hold little value these days.
As a resource for the game industry, it's not enough for Gamasutra to
disclaim monthly NPD articles in the phrase, "Keep in mind, these are only
physical, new U.S. retail sales." We probably should have stopped running
the figures (particularly the software sales figures) a little while ago,
honestly.