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IO Interactive Lays Off Staff; Cancels Projects

Develop has a statement from IO Interactive saying that the developer is in pre-production on a new triple-A Hitman game, which is their sole focus after they have laid off almost half their staff and cancelled other studio projects, saying this "difficult decision" was made to help "face the challenges of today's market." Here's the bad news:

We are making significant changes at IO Interactive as we align our business against a changing and challenging market.

Hannes Seifert, formerly Production Director for 3 years at the studio, will take over the position of Studio Head at IO. The studio will focus resolutely on the future vision for the Hitman franchise and is in pre-production on a new triple-A Hitman project.

However we have taken the difficult decision to cancel other studio projects and initiatives at IO and reduce the workforce in this studio, which will impact almost half of the employees currently at IO, as we make internal adjustments to face the challenges of today’s market.

For those affected, we are extremely grateful for the hard work which they have contributed, and where it’s possible and appropriate to relocate staff to open positions at other studios within the group, we will try to do so. We are also reaching out to other companies for outplacement opportunities. We sincerely wish them well in their future careers.

Meanwhile, if you are part of a company that is looking for additional development talent, please contact us directly at info@ioi.dk.

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