Warner Bros. Interactive Entertainment finally announces
Mad Max,
officially acknowledging that Avalanche Studios is developing a new open-world,
third-person action game that will put players in the leather pants and other
comfy desert-wear of Mad Max, avenger of the scarred roadways and enemy to all
in shoulder pads. It was reported this game
would be announced at E3 2012
but something prevented that, but
recent domain
registrations offered indications the project was gearing up, and true to
that, its release is expected next year for Windows and consoles, both next- and
last-generation. The
Mad Max website
is online offering
an
announce trailer showing some Max-style mercy, and here's
word:
Burbank, Calif. – June 10, 2013 – Warner Bros. Interactive
Entertainment today announced Mad Max™, a new open world, third-person action
game where players become Mad Max, a lone warrior in a savage post-apocalyptic
world where cars are the key to survival. The game will debut for PlayStation®4
computer entertainment system, PlayStation®3 computer entertainment system, Xbox
One® the all-in-one games and entertainment system from Microsoft, the Xbox 360®
games and entertainment system from Microsoft and Windows® PC.
Scheduled for release in 2014, Mad Max will deliver dynamic, open-world gameplay
where gamers fight to stay alive in The Wasteland, using brutal on-ground and
vehicular combat against vicious gangs of bandits. Players are challenged with
treacherous missions as they scavenge the dangerous landscape for supplies to
build the ultimate combat vehicle.
“Mad Max places gamers directly into the driver’s seat of their ultimate
customized vehicle to battle it out in the action-packed, open world of The
Wasteland,” said Samantha Ryan, Senior Vice President, Production & Development,
Warner Bros. Interactive Entertainment. “We are very pleased to work with
Avalanche Studios to provide a next generation gaming experience with robust
fighting paired with dynamic vehicular combat."
“Over a decade of creating open world experiences has led us to this point,”
said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative
Officer. “The Wasteland lends itself incredibly well to the high level of player
freedom with which Avalanche Studios has become synonymous. This unforgiving
environment inspired us to create a gritty and diverse experience where driving,
fighting and scavenging are essential for survival.”
Mad Max is under development by Avalanche Studios. For more information, visit
www.madmaxgame.com,
Facebook.com/MadMaxGame and
Twitter.com/MadMaxGame.