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Op Ed

Kotaku - I Freelanced On Halo 4. It's Time For Gaming's Contractors To Strike. Thanks HARDOCP.
This article was written in hopes to inspire all would-be workers to not accept positions as contractors in the game industry. I am not simply speaking about Quality Assurance. We at CA had contract audio designers, coders, and level designers. A lot of the amazing concept artists were contractors as well. It is a flawed system, and it will get you nowhere. (I realize that this is a gross generalization but I am sticking to that statement.)

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