Cliffhanger Productions sends along an explanation of how
Jagged Alliance
Online is being changed for its release on
Steam, saying the focus of the
game is being changed compared with the browser-based version of the game. They
say their goal is to make microtransactions entirely optional:
Vienna, May
15, 2013 – Jagged Alliance Online brings PvP-centric gameplay to the classic
strategy series when it launches on Steam this spring. Featuring modern
firepower, squad combat, and turn-based gameplay, Jagged Alliance Online for
Steam will be the first in the series to focus on the competitive experience,
with optional content for single-player.
Disregarding typical free-to-play tactics, Jagged Alliance Online will offer all
PvP content, including 40+ mercenaries and 500+ items, free of charge.
Cliffhanger Productions assures players that everything can be purchased through
regular play, with cash purchases offered only as secondary alternatives.
Optionally, a single-player content pack containing 100+ hours of gameplay will
be available for purchase.
“Jagged Alliance is all about superior tactics (and big guns, of course), so
that means providing every player with a chance of winning based on tactical
choices, and not any outside factors such as paid items,” says Cliffhanger
Productions Founder and Creative Director, Jan Wagner, and continues, “The PvP
part is also what makes us stand out from all the Jagged Alliance games, I
believe, since no matter how good an AI is, in the end, the true challenge is
another player. I am glad we could finally do the game the way we
wanted.”