The
Bethesda
Blog has details on a patch deploying this week for
Dishonored to
update Arkane's stealth/action game to version 1.3 and pave the way for the
upcoming The Knife of Dunwall add-on. Here's the change list, which is almost
entirely bug fixes:
New Features
- Adds support for Dishonored’s upcoming add-on, The
Knife of Dunwall.
Bug Fixes (Dunwall City Trials)
- Fixes a bug in Back Alley Brawl challenge where
live grenade remains in player’s hand when restarting match.
- Fixes a rare bug in Back Alley Brawl challenge
where restarting match while cooking grenade causes disabled left hand.
- Fixes a rare bug in Back Alley Brawl challenge
where you can fall down into The Void.
Fixes a rare bug in Back Alley Brawl challenge where being killed by player
killed by Warfare Overseers will restart challenge with lowered health.
- Fixes a bug in both the Back Alley Brawl and Bend
Time Massacre challenges where a Headshot bonus is not awarded if an NPC
dies after Bend Time II effects end.
- Fixes a bug in Bend Time Massacre challenge where
Explosive Pistol does not count as an explosive kill.
- Fixes a bug in Bend Time Massacre challenge where
achieving the Power Combo bonus using Blink is awarding 2 kills.
- Fixes a rare bug in Bend Time Massacre challenge
where you are unable to possess Nobles after firing gun through glass.
- Fixes a rare bug in Bend Time Massacre challenge
where restarting as the Bend Time effect ends causes the round to complete
with zero score and a black screen.
- Fixes a rare bug where you can inadvertently
receive the Time Management achievement/trophy after failing to get the
bonus.
- Fixes a rare crash in Bend Time Massacre challenge
during Waiting For Effects sequence.
- Fixes a bug in Oil Drop challenge where aim assist
does not work on PC.
- Fixes a bug where file integrity check requires a
game restart at Dunwall City Trials first boot on PC.
- Fixes a bug in Thief (Expert) challenge where key
inventory is not reset when restarting from completion.
- Fixes a bug on PC where game displays keyboard and
controller art together.
- Fixes a rare bug in Kill Chain challenge where
countdown timer will stop after killing some enemies.
Bug Fixes (Dishonored)
- Fixes a bug on where you receive a kill in
Player/Mission stats if sliding into Slackjaw after freeing him.
- Fixes a bug where City Watch does not leave attack
posture when rewiring an arc pylon.
- Fixes a bug in Overseer Backyard where player
could get stuck on chain.
- Fixes a collision issue when Corvo drowns.
- Fixes a bug where navigation in Piero’s shop was
difficult when only one weapon upgrade remains.
- Fixes a bug in Overseer mission where loading
autosave created after actioning poison causes Campbell & Curnow to run.
- Fixes Player/Mission Stats bugs.
- Fixes a bug in Lighthouse where patrols are broken
and there’s no sound after reloading a savegame in low chaos.
- Fixes a bug where Specter Achievement does not
activate upon completing requirements in Brothel.
- Fixes a UI bug where turning off Health/Mana gauge
show gauges when powers are used via hotkey.
- Fixes a rare crash when signing out of your
profile (Xbox 360)
- Fixes a rare bug where installation in Czech
doesn’t work if the previous language was Polish (Playstation 3)
- Fixes a rare crash when rewiring a Watch Tower and
taking a possessed rat into line of fire (PlayStation 3)