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NOLF Interview

Monolith's Craig Hubbard is interviewed on 3D Action Planet, talking about No One Lives Forever, their LithTech 2 game of female espionage (no, not the kind depicted in Porky's). The interview was conducted at E3, and features a good deal of new information about the game, including word that the game will feature a skills system. Here's an excerpt where Craig explains how this works into the gameplay:

3DActionPlanet: So there's stats and abilities in the game?

Hubbard: Yeah, but it's not an RPG. One of the things that makes a game compelling is to allow the character to grow. So one of the things we've done is to identify some abilities it would be cool to get better at over the course of the game . For example, we've got a sniper rifle and as you get better at it it'll get more stable. At first when you're running your accuracy sucks, but throughout the game your accuracy improves. You can run and shoot accurately at the same time. you also get better at sneaking. All these things improve, but it's not like an RPG.

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