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More on MDK2 Multiplayer

Bioware's David Chan e-mailed us regarding the multiplayer (or lack thereof) in MDK2, in response to the feeling conveyed in the now pulled GA-Source Q&A (see story):

Just to let you know that "MDK2" does not lack multiplayer. Saying a game "lacks multiplayer" implies that a game isn't whole unless it supports it. MDK2 was never intended to be multiplayer and that stance has not changed from day one. The focus is to make a cool single player game.

I understand that the gaming community, especially the Quake fans, all think that single player only is a death sentence. I would have to disagree. Half-Life and Thief are perfect examples of really solid single player games. If Half Life didn't have multiplayer I wouldn't have missed truth be told.

Don't get me wrong, I love multiplayer games, that's why I worked for 2 years putting on Fragapalooza here in Canada. I think that it is important to realize that there are distinctions between the categories and that is a good thing for all gamers. I am really looking forward to Q3 so I can kick some office butt :)

This of course, comes as no suprise to any MDK fans, who will recall that the original MDK was a single player title from day-one as well.

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