|Send News. Want a reply? Read this. More in the FAQ. News Forum - All Forums - Mobile - PDA - RSS Headlines Twitter|
An interview on Rock, Paper, Shotgun talks with Brian Fargo about inXile's recently revealed plans for Torment, a spiritual successor to Planescape: Torment, the classic RPG. They talk about where the project stands, using the Numenera system, why getting the actual license didn't work out, what "makes a Torment game a Torment game," Chris Avellone's involvement, and the likelihood they will be taking this project to Kickstarter. Thanks Pope Viper.
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2016 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 10 December 2016, 23:39.