Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Valve on VR Latency

A lengthy post on the Valve Blog written by software engineer Michael Abrash discusses his work on creating a viable virtual reality headset for gaming. He goes into detail on the issues involved in reducing the latency in such devices to practical levels, saying: "If you ever thought that AR/VR was just a simple matter of showing an image on the inside of glasses or goggles, I hope that by this point in the blog itís become clear just how complex and subtle it is to present convincing virtual images..." He discusses some of the breakthroughs they have made so far, but admits "we've only scratched the surface," saying they are now in need of "a true Kobayashi Maru moment" to break through the final physical barriers preventing practical VR. Thanks Polygon/VG247.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
The Division's Swedish Patch Mission
Halo 5: Forge PC Specs
Saturday Patches
Saturday Crowdfunding Roundup
Saturday Interviews
Saturday Consolidation
Saturday Mobilization
Saturday Metaverse
Saturday Tech Bits
Saturday Safety Dance
Saturday Legal Briefs
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Endless Legend Tempest Announced
Planet Coaster Preorders
Worlds Adrift Testing
Quarterback SNAP Kicks Off
Evening Patches
  

 



footer

Blue's News logo