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An interview on The Library of Congress blog (I know, right?) talks with David Gibson, one of the technicians involved in curating the library's growing collection of video games. He explains that their collection is benefiting from a recent change in the copyright process that requires submission of a full copy of each game, discusses the process of storing game boxes for posterity, and outlines their struggle with making the games accessible to researchers without endangering the ephemeral elements of their packaging.
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