GameFront - ‘Political Correctness’ Isn’t Ruining Games — Bad Ideas Are.
In the case of Smite, the game features, in particular, the sexualized depiction of the goddess Kali; with Six Days, it was the fact that the game depicted an on-going war with real casualties as a game. In both cases, there’s more than enough reason for a person to be offended, really, and the very least you can do is listen to the reasons those people have for their criticism. And then you can ask yourself, why does Smite need to use religious figures for its characters? Why does Fallujah need to turn an on-going conflict in which many people have been killed into a game?
Gaming Illustrated - I Suck at Gaming... Because I'm a Woman?
But like the question of the chicken or the egg, is it the lack of representation in the industry’s workforce that is facilitating games that encourage unrealistic views of women? Or is it the games that are encouraging misrepresentation in the industry?