Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Massively - Learning from the 38 Studios disaster.
It's said that Kingdoms of Amalur: Reckoning needed to sell three million copies for the studio to break even on its investment, but we all know that's not practical because even the best games rarely reach that number quickly enough to pay back a government loan less than three months after launch. Bethesda and Blizzard aside, selling three million copies of a game to break even is quite a risk for any studio. That's literally gambling on the livelihoods of hundreds of people working on that project. You can't take risks at that level of investment, which is exactly why small indie studios are thriving right now. People don't care as much about pretty graphics and realistic voice-overs as they did five years ago. People want to have fun. The end.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
NVIDIA GeForce GTX 1080ti Confirmed?
Steam Top 10
Sunday Previews
Sunday Consolidation
Sunday Mobilization
Sunday Metaverse
Sunday Tech Bits
Sunday Safety Dance
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Blizzard Dropping Windows XP and Vista
MS Promises Windows Exclusive Games
Over 20 Million Terrarians
Saturday Patches
Saturday Interviews
Saturday Previews
Saturday Mobilization
Saturday Tech Bits
  

 



footer

Blue's News logo